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Technically Impossible

Lets look at the weak link in your statement. Anything "Technically Impossible" basically means we haven't figured out how yet.



ひふみワールド 1.63% 128.21
さわかみ 1.50% 111.97
TOPIX 1.37% 111.10
ポートフォリオ 1.42% 107.78
日経平均 1.37% 105.92
ひふみ投信 1.59% 103.51
ひふみらいと 0.19% 101.45


ドキュメントに記載されていないPlayStation Coreに、次の2つが存在する。

SwanStation DuckStationのLibretro実装


Texture filtering, and true colour (24-bit) in hardware renderers

DuckStation SwanStation
CPU Recompiler/JIT (x86-64, armv7/AArch32 and AArch64) x x
Hardware (D3D11, D3D12, OpenGL, Vulkan) and software rendering x x
Upscaling, texture filtering, and true colour (24-bit) in hardware renderers x x
Texture filtering, and true colour (24-bit) in hardware renderers x
PGXP for geometry precision, texture correction, and depth buffer emulation x x
Adaptive downsampling filter x x
Post processing shader chains x x
"Fast boot" for skipping BIOS splash/intro x x
Save state support x x
Windows, Linux, highly experimental macOS support x
Supports bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats. x x
Direct booting of homebrew executables x x
Direct loading of Portable Sound Format (psf) files x x
Digital and analog controllers for input (rumble is forwarded to host) x x
Namco GunCon lightgun support (simulated with mouse) x
NeGcon support x x
Qt and NoGUI frontends for desktop x
Automatic updates for Windows builds x
Automatic content scanning - game titles/hashes are provided by redump.org x
Optional automatic switching of memory cards for each game x
Supports loading cheats from libretro or PCSXR format lists x
Memory card editor and save importer x
Emulated CPU overclocking x x
Integrated and remote debugging x
Multitap controllers (up to 8 devices) x x
RetroAchievements x x
Automatic loading/applying of PPF patches x x